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Platform Updates

Introducing Playable Quest Ads: A New Ad Format for Gaming

March 8, 2026 DevourPlay Team 3 min read

A New Kind of Ad

Today we’re announcing Playable Quest Ads — a new ad format that turns the games your audience is already playing into brand engagement opportunities.

Playable Quest Ads aren’t pre-roll videos. They’re not banner overlays. They’re not interstitials. They’re gameplay objectives connected to your brand — distributed to millions of gamers through partner platforms, verified through real game event data.

How It Works

1. Define the Quest

A Playable Quest Ad starts with an objective tied to actual gameplay. Examples:

The objectives are real gameplay actions in real games — not mini-games, not simulations, not “playable” in the mobile ad sense of a 15-second demo.

2. Distribute Through Partners

Quest Ads are distributed through the Overwolf overlay platform, reaching players directly during gameplay across 65+ supported titles. Distribution can be:

No media buy is required for organic distribution. Paid amplification is available for scale.

3. Track and Verify

Every quest completion is verified through actual game event data. DevourPlay’s event pipeline processes billions of game events and maps them to quest objectives in real time.

When a player claims they completed a quest, we don’t take their word for it. We have the game data: timestamp, match ID, player actions, outcome. Every engagement is verified.

4. Reward and Retarget

Upon completion, players earn rewards — digital prizes, sweepstakes entries, discount codes, exclusive content. The completion also feeds back into DevourPlay’s participant graph, enabling:

Why This Format Exists

Traditional gaming ads have a fundamental problem: they’re designed for passive consumption, but gaming is an active medium.

Traditional AdsQuest Ads
Interrupt gameplayEnhance gameplay
Passive viewingActive participation
Seconds of attentionMinutes of engagement
Self-reported metricsVerified completions
CPM pricingCPE pricing

A pre-roll ad in a gaming context is still a pre-roll ad. A quest is a gameplay experience that happens to have a brand attached.

Pricing: Cost Per Engagement

Playable Quest Ads are priced on a cost-per-engagement (CPE) model. You pay for verified quest completions — not impressions, not clicks, not viewability scores.

This aligns incentives: we’re motivated to create compelling quests that players actually want to complete, because we only get paid when they do.

Creative Requirements

Quest Ads require minimal creative assets from the brand:

We handle quest design, overlay integration, event tracking, and reward fulfillment. The entire creative process is designed to be as lightweight as possible for brands.

Early Results

We’ve been running Playable Quest Ads in beta with select brands. The results:

Based on verified results from live campaigns with Polaris and Snapple.

What’s Next

Playable Quest Ads are available now for brands ready to move beyond impressions. We’re actively onboarding campaigns across:

The format is game-agnostic — any title in our supported library can host quest ads. The quests adapt to each game’s mechanics and event types.

For Agencies

Playable Quest Ads are designed to fit into existing media plans:


Ready to run your first Playable Quest Ad campaign? Book a demo and we’ll scope it for your brand.

playable adsquest adsproduct launchad format

Turn Play Into
Engagement.

Connect your brand to the games your audience plays — through quests, competitions, and real-time engagement.